FailSwitch Fail-docs!
FailSwitch » Devlog
Just a quick update to the FailSwitch internal documentation, it read "SingleSelfSwitch" when it should read "SingleSwitch" OOPS!
FAIL.
So the correct format has been fixed in the plugin's window and is as follows for a single switch:
SingleSwitch on/off MAP# EVENT# A/B/C/D
So, for map 4 event 6 and switch A to turn on it would be
SingleSwitch on 4 6 A
I'm sorry to anyone that was frustrated by my lack of documentation skills!
Files
failswitch-failswitch-js-only.zip 2.2 kB
Version 2 Oct 28, 2019
failswitch-windows.zip 105 MB
Version 2 Feb 16, 2019
failswitch-failswitch-js-only.zip 2.2 kB
Version 1 Feb 16, 2019
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FailSwitch
A plugin for RPGMaker MV that extends the ability to manipulate self switches from other events.
Status | Released |
Category | Assets |
Author | Failsauce GameWorks |
More posts
- Case InsensativityOct 28, 2019
- Fail SwitchDec 11, 2018
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