Fail Switch
I've had this sitting on my desk for a little while, so with the IGMC titles basically on hold until voting is done - I decided to go ahead and release it. This isn't a game, but a simple plugin for RPGMaker MV. The point of it was to control self-switches from the plugin command like OuterSelfSwitch does, but on other maps. Usually, I just have this stuff in the "javascript" window when eventing, and I basically got tired of re-inventing the wheel every time I needed that functionality.
Don't expect a Yanfly level plugin, and I'm sure someone else could do it better than I. However, it seems to do it's job for me, so I'm sharing it with everyone. Cheers!
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FailSwitch
A plugin for RPGMaker MV that extends the ability to manipulate self switches from other events.
Status | Released |
Category | Assets |
Author | Failsauce GameWorks |
More posts
- Case InsensativityOct 28, 2019
- FailSwitch Fail-docs!Feb 16, 2019
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