Very funny! Loved the dialogue, loved the puzzles, and loved the mapping. All brilliant! I would’ve liked to see custom graphics, but I understand that the minigame contest didn’t allow them- I think the game would’ve benefited from a “sillier,” cartoonier art-style while keeping the RTP characters, but score-wise, that’s neither here nor there. I also would’ve liked it to be a little longer, if only because I want to see more- but I understand the time limits associated with competing in a game jam, and you are very busy, so I understand why the game is the length that it is. The only real problem I had (and this pertains only to a certain part of the game, not the whole thing) is that it isn’t clear where each type of pushable object in the final puzzle goes, causing me to become a bit frustrated as I had to try again & again until I figured out the trick. A hint would’ve been welcome there. All in all a great game- made me laugh & have a good time.
Finally a job that's perfect for Harold! A copycat type minigame isn't something I see done well too often in RM games, so this was a fun game.
Unfortunately I couldn't finish the boss off, I didn't realize the things had to go in specific spots so I just pushed everything onto the rug haphazardly (this is what I get for not looking at the screenshots on the page... ^^;). The pushing mechanic was a bit awkward, so I don't think I'll try again, but the idea of Harold as a trashman Sanitation Vindicator definitely got a laugh out of me!
Thank you hiddenone. Mechanic wise, I think my choice to keep the maps somewhat small affected the gameplay. The player just doesn't have enough wiggle room on any of the maps. At the beginning, I knew I wanted to do a push-puzzle game, and Harold getting a job.
About that time, I had to fuss at my son to take out the trash... Harold soon found himself a new job.
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Very funny! Loved the dialogue, loved the puzzles, and loved the mapping. All brilliant! I would’ve liked to see custom graphics, but I understand that the minigame contest didn’t allow them- I think the game would’ve benefited from a “sillier,” cartoonier art-style while keeping the RTP characters, but score-wise, that’s neither here nor there. I also would’ve liked it to be a little longer, if only because I want to see more- but I understand the time limits associated with competing in a game jam, and you are very busy, so I understand why the game is the length that it is. The only real problem I had (and this pertains only to a certain part of the game, not the whole thing) is that it isn’t clear where each type of pushable object in the final puzzle goes, causing me to become a bit frustrated as I had to try again & again until I figured out the trick. A hint would’ve been welcome there. All in all a great game- made me laugh & have a good time.
Finally a job that's perfect for Harold! A copycat type minigame isn't something I see done well too often in RM games, so this was a fun game.
Unfortunately I couldn't finish the boss off, I didn't realize the things had to go in specific spots so I just pushed everything onto the rug haphazardly (this is what I get for not looking at the screenshots on the page... ^^;). The pushing mechanic was a bit awkward, so I don't think I'll try again, but the idea of Harold as a
trashmanSanitation Vindicator definitely got a laugh out of me!Thank you hiddenone. Mechanic wise, I think my choice to keep the maps somewhat small affected the gameplay. The player just doesn't have enough wiggle room on any of the maps. At the beginning, I knew I wanted to do a push-puzzle game, and Harold getting a job.
About that time, I had to fuss at my son to take out the trash... Harold soon found himself a new job.